Speaking of pain, I think the most common pain point for anyone in a creative industry must be client management. Trying to get to a “right” answer can be incredibly difficult, especially when your client is also a creative and has their own opinion. So far I covered Art, Technology, Studio Culture and Finance. Today I wrap it
We covered Art, Technology & Studio Culture so far, and now it’s time to talk about money. Growth and success can be expensive. Thankfully, there are things you can do to stay on top of your finances. There’s even free money available in most countries!
We covered Art & Technology and now it’s time to grow your business too! First and foremost you need to decide whether or not you want to grow and then make a plan for it. Maybe you’ve been freelancing a while and you have now decided to add some help. Or maybe, after a decade or
In 2001, I decided to quit architecture school in order to pursue a career in Architectural Visualization. Along the way, I’ve gained a fair bit of insight into managing a business – more specifically, an Architectural Visualization business. I’ve also come to realise that by sharing our experiences, we can all benefit, myself included.
Towards the end of February RebusFarm started their Rendering Competition “Another Point of View” with the Universtità Iuav de Venezia (IUAV). The 50 students of the Master Course were asked to create an image showing another point of view of an existing art-piece and render it with a limit of 25 render points using the RebusFarm service.
Towards the end of February 2016 the RebusFarm Team visited Venice to meet up with Fabio D´Agnano, Director of the Master Course at the Universtità Iuav de Venezia (IUAV). With the support of his passionate staff, RebusFarm started the Rendering Competition “Another Point of View”.